Xlupo-uz Xluwuf (/xluˈpo/ /uz/ [aesthetic] [leaf; sheet; flake]) is a subtropical City located in the Trērgslij Principality of the Nika.
The name Xlupo-uz Xluwuf is derived from the Sylvin language, as Xlupo-uz Xluwuf was founded by Trgê, who was culturaly Gnoll.
Climate
Xlupo-uz Xluwuf has a yearly average temperature of 3°C (37°F), with its average temperature during the summer being a cold 1°C (33°F) and its average temperature during the winter being a cold 5°C (41°F). Xlupo-uz Xluwuf receives an average of 206 cm/y (81 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Xlupo-uz Xluwuf covers an area of nearly 27 km2 (10 mi2), and an average elevation of 2086 m (6843 ft) above sea level.
Overview
Xlupo-uz Xluwuf was founded durring the late 14th century in spring of the year 1352, by Trgê. The establishment of the new community went well, with no major obsticles durring construction.
Xlupo-uz Xluwuf was built using the conventions of Gnoll durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Xlupo-uz Xluwuf is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.
Xlupo-uz Xluwuf is is constructed arround a series of crampt split-log ties mainstreets which form overlapping circles, with smaller strait roads linking the circiles to eachother at varrious points. The city has a defencive wall made from large clay bricks. The wall is constructed to the exact specifications of millitary fortifications, but the nature of its clay brick construction leaves it vulnerable to even outdated siege equipment. That said, the city is well defended against anything short of an army. Unfortuantly, these brittle defences are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.
A look around Xlupo-uz Xluwuf makes you wonder how anything ever gets done. The locals have clear, obvious rivalries with one another, as seen through clenched teeth and fake smiles. What’s more, there is a serious lack of any organization and planning in Xlupo-uz Xluwuf’s layout as well as the local’s behaviors. The city seems to be a den of chaos where tongues are forked and local customs do not exist.
Civic Infrastructure
Xlupo-uz Xluwuf possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Xlupo-uz Xluwuf has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Xlupo-uz Xluwuf has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Xlupo-uz Xluwuf. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Xlupo-uz Xluwuf's parks.
Xlupo-uz Xluwuf has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Xlupo-uz Xluwuf.
Xlupo-uz Xluwuf has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Xlupo-uz Xluwuf has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Xlupo-uz Xluwuf has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Xlupo-uz Xluwuf has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Xlupo-uz Xluwuf has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Xlupo-uz Xluwuf has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Xlupo-uz Xluwuf has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Xlupo-uz Xluwuf's public wards, blessings, and other arcane systems.
Xlupo-uz Xluwuf possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Xlupo-uz Xluwuf's grid is powered by an arcane means.
Xlupo-uz Xluwuf possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.
Xlupo-uz Xluwuf has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Xlupo-uz Xluwuf has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Xlupo-uz Xluwuf's natural decorations nor waterways.
Xlupo-uz Xluwuf has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Xlupo-uz Xluwuf has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Xlupo-uz Xluwuf has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Xlupo-uz Xluwuf's mayor's house was built using a different architectural style from the rest of the town. The style used is inspired by the natural world, characterized by sinuous, sculptural, organic shapes, arches, curving lines, and sensual ornamentation. Common motifs included stylized versions of leaves, flowers, vines, insects, animals, and other natural elements. Decorative elements found on the inside and outside of buildings include intricate mosaic work, curved windows, and decorative trim work. .
In Xlupo-uz Xluwuf tiny harmless tornadoes plague the town.
Xlupo-uz Xluwuf's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves long periods of drunkenness to channel Wild Magic energies of tier 2 via guttural bellowing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 12
Farmers: 18
Farm Laborer: 29
Hunters: 24
Milk Maids: 16
Ranchers: 8
Ranch Hands: 16
Shepherds: 16
Farmland: 26227 m2
Cattle and Similar Creatures: 1623
Poultry: 19476
Swine: 1298
Sheep: 64
Goats: 12
Horses, Mounts, and Beasts of Burden: 649
Craftsmen
Arms and Toolmakers: 12
Blacksmiths: 14
Bookbinders: 7
Buckle-makers: 8
Cabinetmakers: 15
Candlemakers: 23
Carpenters: 19
Clothmakers: 20
Coach and Harness Makers: 7
Coopers: 16
Copper, Brass, Tin, Zinc, and Lead Workers: 8
Copyists: 6
Cutlers: 5
Fabricworkers: 14
Farrier: 37
Furriers: 4
Glassworkers: 24
Gunsmiths: 14
Harness-Makers: 6
Hatters: 12
Hosiery Workers: 4
Jewelers: 7
Leatherwrights: 18
Locksmiths: 6
Matchstick makers: 9
Musical Instrument Makers: 9
Painters, Structures and Fixtures: 8
Paper Workers: 9
Plasterers: 8
Pursemakers: 11
Roofers: 7
Ropemakers: 6
Rugmakers: 6
Saddlers: 12
Scabbardmakers: 14
Scalemakers: 7
Scientific, Surgical, and Optical Instrument Makers: 4
Sculptors, Structures and Fixtures: 6
Shoemakers: 6
Soap and Tallow Workers: 23
Tailors: 44
Tanners: 8
Upholsterers: 9
Watchmakers: 9
Weavers: 20
Whitesmiths: 5
Merchants
Adventuring Goods Retellers: 4
Arcana Sellers: 4
Beer-Sellers: 8
Booksellers: 10
Butchers: 17
Chandlers: 16
Chicken Butchers: 17
Entrepreneurs: 6
Fine Clothiers: 18
Fishmongers: 16
Florists: 3
Potion Sellers: 11
Resellers: 25
Spice Merchants: 9
Wine-sellers: 13
Wheelwright: 10
Woodsellers: 6
Service workers
Bakers: 30
Barbers: 33
Coachmen: 9
Cooks: 27
Doctors: 13
Gamekeepers: 10
Grooms: 5
Hairdressers: 23
Healers: 18
Housekeepers: 19
Housemaids: 32
House Stewards: 18
Inns: 6
Laundry maids: 11
Maidservants: 23
Nursery Maids: 11
Pastrycooks: 21
Restaurateur: 27
Tavern Keepers: 25
Specialized Laborer
Ashworkers: 9
Bleachers: 5
Chemical Workers: 3
Coal Heavers: 14
In-Town Couriers: 15
Long Haul Couriers: 14
Dockyard Workers: 13
Gas Workers: 3
Hay Merchants: 5
Leech Collectors: 17
Millers: 14
Miners: 13
Oilmen and Polishers: 9
Postmen: 16
Pure Finder: 8
Skinners: 19
Sugar Refiners: 3
Tosher: 9
Warehousemen: 21
Watercarriers: 14
Watermen, Bargemen, etc.: 17
Skilled Laborers
Accountants: 8
Alchemist: 9
Clerk: 12
Dentists: 6
Educators: 17
Engineers: 9
Gardeners: 6
Mages: 4
Plumbers: 7
Pharmacist: 7
Professors: 2
Scientists: 4
Wizards: 2
Civil Servants
Adventurers: 6
Bankers: 9
Civil Clerks: 14
Civic Iudex: 6
Consultants: 4
Exorcist: 16
Fixers: 8
Kami Clerk: 12
Landlords: 11
Lawyers: 8
Legend Keepers: 10
Militia Officers: 59
Monks, Monastic: 23
Monks, Civic: 20
Historian, Oral: 14
Historian, Textual: 7
Policemen, Sheriffs, etc.: 14
Priests: 25
Rangers: 9
Rat Catchers: 10
Scholars: 10
Spiritualist: 11
Slayers: 3
Storytellers: 22
Military Officers: 19
Cottage Industries
Brewers: 18
Comfort Services: 20
Enchanters: 7
Herbalists: 7
Jaminators: 22
Needleworkers: 22
Potters: 10
Preserve Makers: 16
Quilters: 9
Seamsters: 34
Spinners: 19
Tinker: 7
Weaver: 16
Artists
Actors: 7
Architects: 2
Bards: 10
Costumers: 3
Dancers: 7
Drafters: 4
Engravers: 5
Fine Furniture Carpenters: 3
Glaziers: 6
Inlayers: 6
Musicians: 19
Painters, Art: 3
Playwrights: 6
Sculptors, Art: 5
Wood Carvers: 22
Writers: 23
Produce Industries
Butter Churners: 24
Canners: 20
Cheesmakers: 23
Ice Merchants: 2
Millers: 12
Picklers: 10
Smokers: 8
Stockmakers: 7
Tobacconists: 10
Tallowmakers: 15
2380 of Xlupo-uz Xluwuf's population work within a Foundational Occupation.
127 work in Agriculture
546 work as Craftsmen
193 work as Merchants
361 work as Service Workers
241 work as General Laborers
93 work as Skilled Laborers
350 work as Civil Servants
207 work in Cottage Industries
131 work as Artists
131 work in Produce Industries
3853 of Xlupo-uz Xluwuf's population do not work in a formal occupation, but do contribute to the local economy. 259 (4%) are noncontributers.
Points of Interest
Xlupo-uz Xluwuf produces something unique, a good or service that cannot be had anywhere else in the kingdom. This may be due to some unique resource found only there, or some carefully-guarded craft, or it may be a special service that can only be provided by the locals, who are somehow unique in their forms or abilities.
Xlupo-uz Xluwuf has a substantial mill pond located a short distance from town.
POI
History
In time immemorial, reportedly some time during the early 2nd century, Xlupo-uz Xluwuf was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Xlupo-uz Xluwuf lost 229 people, 299 livestock, and 58 buildings. The conflict ended after roughly 171, when members of Xlupo-uz Xluwuf's militia enacted an operation to bring aid to another fighting force. The operation was complicated by the officers in charge fight among themselves, weakening the army as a whole. The conflict ended with the defense of the vault against a siege, which ended in a stalemate for Xlupo-uz Xluwuf's forces. The war is remembered in legend by Xlupo-uz Xluwuf's bards, historians, and legend keepers.